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**Problem**

Given a circular linked list, implement an algorithm which returns node at the beginning of the loop.DEFINITION

Circular linked list:

A (corrupt) linked list in which a node’s next pointer points to an earlier node, so as to make a loop in the linked list.

EXAMPLE

input: A -> B -> C -> D -> E -> C [the same C as earlier]

output: C

**Example**

head -> 1 -> 2 -> 3 -> 4 -> 5 -> 6 -> 7 -> 8 ^ | | | +------------------------+

Answer here is 3.

Solution

The problem here is 2 fold - First check if there is any loop or not, if the loop is present , we can simply find the loop in O(n) time.

We can find the loop in the linked list via

**Floyd’s Cycle-Finding Algorithm,**explained

**here**.

The algorithm is pretty straightforward:

- We start at the beginning of the linked list with two pointers.

- The first pointer is incremented through each node of the list. The
second pointer moves twice as fast, and skips every other node.

- If the linked list contains a loop, these two pointers will eventually meet at the same node, thus indicating that the linked list contains a loop.

>head -> 1 -> 2 -> 3 -> 4 -> 5 -> 6 -> 7 -> 8 ^ | | | +------------------------+

Incrementing pointers A at rate of 1 and B at 2, they take on the following values:

A B 1 6 2 7 3 8 4 8 5 4 6 6

**Method 1 - Increment the Hare pointer by loopsize**

Now we can see that loop is there, as A and B meet at 6 :

AB (this is where A and B | first met). v head -> 1 -> 2 -> 3 -> 4 -> 5 -> 6 -> 7 -> 8 ^ | | | +------------------------+

- First, advance
`B`

and set the`loopsize`

to`1`

. - Second, while
`A`

and`B`

are not equal, continue to advance`B`

, increasing the`loopsize`

each time. That gives the size of the loop, six in this case. If the`loopsize`

ends up as`1`

, you*know*that you must already be at the start of the loop, so simply return`A`

as the start, and skip the rest of the steps below. - Third, simply set both
`A`

and`B`

to the first element then advance`B`

exactly`loopsize`

times (to`7`

in this case). This gives two pointers that are different by the size of the loop. - Lastly, while
`A`

and`B`

are not equal, you advance them together. Since they remain exactly`loopsize`

elements apart from each other at all times,`A`

will enter the loop at exactly the same time as`B`

returns to the start of the loop. You can see that with the following walkthrough:

`loopsize`

is evaluated as`6`

- set both
`A`

and`B`

to`1`

- advance
`B`

by`loopsize`

elements to`7`

`1`

and`7`

aren't equal so advance both`2`

and`8`

aren't equal so advance both`3`

and`3`

*are*equal so that is your loop start

`O(n)`

and performed sequentially, the whole thing is `O(n^2)`

.**Method 2 - Iterate from first pointer and see if nodes are reachable**

We know that Floyd’s Cycle detection algorithm terminates when fast and slow pointers meet at a common point. We also know that this common point is one of the loop nodes (2 or 3 or 4 or 5 in the above diagram). We store the address of this in a pointer variable say ptr2. Then we start from the head of the Linked List and check for nodes one by one if they are reachable from ptr2. When we find a node that is reachable, we know that this node is the starting node of the loop in Linked List and we can get pointer to the previous of this node.

**Method 3 - Efficient O(n) solution**

Once a loop has been found, the following additional steps will give us the starting node of the loop:

- Once a cycle has been detected, let
`B`

remain pointing to the element where the loop for the step above terminated but reset A so that it's pointing back to the head of the list. - Now, move each pointer one element at a time. Since
`B`

began inside the loop, it will continue looping. After`k`

steps (equal to the distance of the start of the loop from the head of the list), A and B will meet again. This will give you a reference to the start of the loop.

This method is also dependent on Floyd’s Cycle detection algorithm.

- Detect Loop using Floyd’s Cycle detection algo and get the pointer to a loop node.
- Count the number of nodes in loop. Let the count be k.
- Fix one pointer to the head and another to kth node from head.
- Move both pointers at the same pace, they will meet at loop starting node.
- Get pointer to the last node of loop and make next of it as NULL.

So here once loop is detected :

AB (this is where A and B | first met). v head -> 1 -> 2 -> 3 -> 4 -> 5 -> 6 -> 7 -> 8 ^ | | | +------------------------+We move A to start. Now we increment each by 1 till they meet:

A B 1 6 2 7 3 8 4 3 5 4 6 6

This algorithm isn’t too difficult compared to the algorithm for detecting a loop. However, the mental model seems a bit trickier. Why and how does it always find the start of the loop?

##### How does the Algorithm work? An intuitive explanation:

Here’s some explanation which would hopefully help you intuitively understand why the algorithm works, without going into a lot of mathematical detail.**First, meeting point of two pointers in a loop**

Consider two pointers: a slow pointer

**S**that increments by one node at each step, and a fast pointer

**F**that increments by two nodes at each step (i.e. it is twice as fast as S). Both pointers start at the same time from the beginning of an

**n-node loop**. In the time S covers n nodes. F will have covered 2n nodes and they will both meet at the start of the loop.

Now, let us say that the slow pointer S starts at the beginning of the loop, and the fast pointer F starts at node k (where k < n) of the loop. As these two pointers move along the loop, they will meet at node

**(n-x)**.

What we really need to do is figure out x, as it will give us the node at which the two pointers meet inside the loop.

- When S takes n/2 steps, it will be at node n/2. During the same time, F will have taken 2(n/2) = n steps, and it will be at node (k+n). Since the we are inside a loop, F will be effectively back at node k.

- In order for the two pointers to meet at node (n-x), S needs to take a further (n-x-n/2)=(n/2-x) steps and it will end up at node n-x. During the same time, F will have taken 2*(n/2-x)=(n-2x) steps and will be at node k+(n-2x). Given our assumption that both S and F meet at the same node:

n-x = k+n-2x => x = kThis means that if S starts from the start of the loop, and F starts k nodes into the loop, both of them will meet at node (n-k), i.e k nodes from the end of the loop. This is a key insight.

**Circular Linked List**

Now, coming back to the linked list that contains a loop. Suppose the start of the loop is m (e.g. m=3) nodes from the start of the linked list. Both S and F start at the beginning of the linked list [Figure-1].

By the time S gets to node m (i.e. start of loop), F will be at node 2m [Figure-2]. This means that S will be at the start of the loop and F will be m nodes

***into the loop***.

Based on the discussion above, we already know that if S begins from the start of the loop and F starts from node m, they will meet m nodes from the end of the loop (i.e. the orange-node in [Figure-3]).

At this point, keep the pointer F at the orange-node where the two pointers met (i.e. m-nodes from the start of the loop), and move the pointer S to the beginning of the linked list [Figure-4]. Now, if we increment both S and F *one node at a time*, it is obvious that they will meet at ‘Node-m’ (red-node) of the list, which is the start of the loop.

Source code:

/** * Returns the node at the start of a loop in the given circular linked * list. A circular list is one in which a node's next pointer points * to an earlier node, so as to make a loop in the linked list. For * instance: * * input: A -> B -> C -> D -> E -> C [the same C as earlier] * output: C * * * @param linkedList * list to be tested * @return the node at the start of the loop if there is a loop, null * otherwise */ public static IntegerNode findLoopStart(LinkedList linkedList) { if (linkedList == null || linkedList.getHead() == null) { return null; } IntegerNode loopStartNode = null; IntegerNode slow = linkedList.getHead(); IntegerNode fast = linkedList.getHead(); while (slow != null && fast != null) { slow = slow.getNext(); if (fast.getNext() == null) { loopStartNode = null; break; } fast = fast.getNext().getNext(); // If slow and fast point to the same node, it means that the // linkedList contains a loop. if (slow == fast) { slow = linkedList.getHead(); while (slow != fast) { // Keep incrementing the two pointers until they both // meet again. When this happens, both the pointers will // point to the beginning of the loop slow = slow.getNext(); // Can't be null, as we have a loop fast = fast.getNext(); // Can't be null, as we have a loop } loopStartNode = slow; break; } } return loopStartNode; }

Thanks. Some related problem to this will be delete this loop, which you can see

**here**.

**References**

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